Casino Card Games

There are several different card games that you can play at a casino besides blackjack. Some of these games can be found at any casino you go to; other are more obscure and can only be found in specific places or websites. This article will go over the basic rules for three of these games: Caribbean Stud, Pai Gow Poker and Three Card Poker.

Caribbean Stud

caribbean-stud-pokerCaribbean stud poker is a simpler form of poker. The basic motive for a Caribbean Stud Poker player is playing against the dealer, and beating him.

You need to place a bet for starting the hand. Once the Progressive bets, if any, and Ante are placed, all poker Players and so also the Dealer are dealt 5 cards each. The cards of the players are dealt face down.

The Dealer then places 4 of his playing cards – face down. One is placed face up. Now, players can look at their cards, and also at the Dealer’s only face up card.

Once you look at the Dealer’s only face up card, re-look at your cards to decide their relative strength. Of course, you cannot take too long to make a decision.

The game continues if you make the “call” bet. Placing your cards on the table indicates to the Dealer the fact that you have given up on this hand.

The Dealer’s hand ought to comprise at least a poker hand of an Ace and King ranking. If the dealer cards do not comprise the minimum hand then the dealer folds. At this point of time, poker players who are left in the fray, get 1:1 odds on Ante bet. Their secondary bet though is returned with no extra money.

If the Dealer’s hand happens to comprise at least a King and Ace, then the dealer ought to play the hand against all remaining players.

The winning position is decided on basis of traditional poker hand rankings. If your hand happens to beat that of the Dealer’s then you win even money on your Ante bet.

For your secondary bet, the odds are as follows: Pair pays 1:1; Two Pair pays 2:1; 3 of a Kind pays 3:1; Straight pays 4:1; Flush pays 5:1; Full House pays 7:1; 4 of a Kind pays 20:1; Straight Flush pays 50:1; Royal Flush pays 100:1.

If the Dealer beat your hand, you automatically lose your Ante and secondary bets. On the other hand, if you’ve placed a Progressive bet and are dealt a flush, full house, four-of-a-kind, straight flush or royal flush, you win the Progressive Jackpot even if you happen to lose to the Dealer.

Pai Gow Poker

pai-gow-pokerPai Gow Poker is a card game where 7 cards are dealt to each player that is participating. In the traditional casino game, each player can take a turn being the dealer. This person will be playing their hands against the rest of the players.

At many casinos and online casinos, however, the dealer is a permanent fixture and the other players play solely against them.

When you receive the 7 cards from the dealer, you must split these cards up into a 5-card hand, called the high hand, and a 2-card hand, called the low hand. Traditional poker rankings apply to both hands.

The high hand must always be able to beat the low hand. This means that you cannot have a pair in the low hand without having a higher ranking pair or greater in your high hand. If you do not have a pair, the highest ranking card in your hand must stay in the 5-card hand.

If a player is the dealer, they may split their hand anyway they see fit. However, if the dealer is a casino employee or a computer program, the dealer must split their hand according to the “House Way”. This is a predetermined set of rules for how the two hands must be split.

Once both sides have split their hands, the dealer’s high hand is compared against the player’s high hand and the dealer’s low hand is compared to the player’s low hand. The result can either be the dealer winning both hands and taking the player’s bet, the player winning both hands and getting paid 95% of their wager (5% goes towards commission), or the game is a split when both sides win one hand.

There are a couple of special rules to the game. 1) The dealer wins all “copy” hands, or those hands which are identical. 2) There is a joker in the deck of cards. This card can be used to complete a flush or straight; otherwise, it is the rank of an Ace. 3) The “wheel” (Ace, 2, 3, 4, 5) is the second highest straight next to a royal straight (Ace, King, Queen, Jack, 10).

Three Card Poker

three-card-pokerThree Card Poker is a card game that is played between one or more players and a dealer. The player will need to place an Ante wager before they can receive their cards. This game is similar to Caribbean Stud in several ways.

The player must determine whether to place a second bet (called a raise) in order to play against the dealer’s hand. The other option is for the player to fold and forfeit the Ante wager.

Once a player decides to place a raise bet, the player’s cards are compared to the dealer’s cards. The dealer must have a Queen high or greater in order to qualify for the hand. If the dealer does not qualify, only the Ante wager is payed.

The hand rankings in three card poker are as follows: Straight Flush (3 consecutively ranked cards of the same suit), 3 of a kind, straight, flush, pair, high card. You will receive an Ante bonus payout if you receive a straight (1:1), 3 of a kind (4:1) or straight flush (5:1).

In the event of a duplicate hand, the wagers are pushed and neither win nor lose.

There is also a Pairs Plus optional bet that can be placed by the player before the hand is dealt. If the player receives a pair or higher, they will win the Pairs Plus bet. The payouts for the pair plus is as follows: Straight flush (40:1); 3 of a kind (30:1), straight (6:1) flush (4:1), pair (1:1).

If you would like to try one of these three casino card games for fun, you can do so at Bovada Casino.

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Blackjack Card Games

blackjack-card-gameBlackjack isn’t simply a single card game. It is includes multiple card games that are very similar to each other. There are slight differences in the rules between these games that makes them fun to play. This article will go over the main types of blackjack games that are available.

Before we get into the different games, let’s go over the basics that are available with all blackjack card games. These games are played between a dealer and one or more players. Each participant will receive two cards to start. The dealer will have one of the two cards showing. Each card is assigned a number value, with the card’s rank being assigned this value for cards 2 through 10. The Jack, Queen, and King are also ranked 10. The Ace can either be ranked 1 or 11.

The objective of blackjack is to receive a card total as close to 21 as possible without going over. If you go over the total of 21, you bust and will automatically lose the hand. If you do not go over 21, your hand will be compared to the dealer’s hand. If the dealer’s has a higher total than you, the dealer will win the hand; if you have a higher total than the dealer, you will win the hand. If the total of both hands are the same, you will push and neither side will win.

The blackjack is received when the player or dealer has a two card total of 21. This involves having an Ace and a card with a value of 10 (10, Jack, Queen, King). If the player has a blackjack, they automatically win unless the dealer has a blackjack. If the dealer receives a blackjack, the player automatically loses unless they also have a blackjack. If both dealer and player receives a blackjack, the two hands push.

If neither have a blackjack, the player gets to choose whether to take another card, or hit, or not take another card, or stand. You can continue to take additional cards until you are satisfied with your total or bust.

There are additional moves that can be made in blackjack. This includes the double down and the split. The double down is made when you place an additional bet in order to receive one additional card. This is most often done when you have a two card total of 10 or 11. The split is made when you have two cards of the same value; you will place a second bet and create two hands to play.

Other available moves are less common. This includes insurance and surrendering. Insurance is offered by the dealer when the dealer is showing an Ace. You can place a bet that is half of the size of your wager that the dealer has a blackjack. If the dealer has blackjack, you will win the insurance bet which results in a net push. Surrendering is when the player concedes the hand and takes half of the wager back. This option may or may not be offered.

A Soft total is a hand that cannot bust because it includes an Ace that is acting as an 11. A Hard total is a hand that doesn’t have an Ace or the Ace is acting as a 1 in the total.

Different Blackjack Games

First, there is the traditional blackjack game that most people are used to playing. This is generally referred to as Vegas Strip blackjack. It is the blackjack game that is played at a majority of the casinos in the United States, as well as the majority of online casinos.

Vegas Strip Blackjack – Blackjack pays 3 to 2 on your wager. The dealer will offer insurance. The dealer will peek when showing a 10 or Ace card to check for blackjack. The game is played with four 52 card decks. The dealer must stand on all 17s. Players can double down on any two cards. Players can double down after a split. Players can split 3 times total per hand dealt. Aces can only be split once and only one card is dealt to split Aces. Surrendering is not available.

Vegas Downtown Blackjack – Same as Vegas Strip with the following differences: Played with two 52 card decks. The dealer must hit with Soft 17.

Atlantic City Blackjack – This is the same as Vegas Strip with the following differences: Played with eight 52 card decks. Players can split one time per hand dealt. Surrendering is available.

Single Deck Blackjack – The same as Vegas Strip Blackjack with the following differences: Played with a single 52 card deck. The dealer must hit with Soft 17.

European Blackjack – The dealer does not receive his second “hole” card until after the player acts. Players can only double down with a two card total of 9, 10 or 11. Surrendering is available. Insurance is available, but isn’t determined until the dealer takes the second card.

Unique Blackjack Games

Double Exposure – Both of the dealer’s cards are face up. The dealer will stand on all 17s. Blackjacks pay even money (1 to 1) and will win against a dealer’s 21. The dealer wins all ties (no push), except for Blackjack.

Spanish Blackjack – All 10’s are removed from the deck (48 card deck). Played with 8 decks of cards. The dealer will hit Soft 17. Player Blackjack or 21 will beat a dealer Blackjack or 21. Surrendering is available. You can double down once at any time (even after a hit). Re-double down once. Surrender after doubling down. Double down after split available. A pair of Aces can be hit or double down after a split and also can be re-split.

(Spanish cont) 5 card 21 pays 3 to 2. 6 card 21 pays 2 to 1. 7 or more card 21 pays 3 to 1. 6-7-8 or 7-7-7 mixed suit pays 3 to 2. 6-7-8 or 7-7-7 same suit pays 2 to 1. 6-7-8 or 7-7-7 of spades pays 3 to 1. Suited 7-7-7 when dealer has 7 face up pays 50 to 1.

Super Fun 21 – Blackjack pays even money. Dealer has to hit Soft 17. Player’s Blackjack will always beat dealer’s blackjack. You can double down once at any time. You can surrender at any time. A Diamond Blackjack (both cards diamonds suit) pays 2 to 1. A 5 or 6 card 21 pays 2 to 1. Receive 6 cards without busting and you automatically win.

Play These Blackjack Games for Fun

If you would like to play any or all of these blackjack games, you can do so at The names are slightly changed because many of them are trademarked: Vegas Strip = 21 Blackjack; Vegas Downtown = Double Deck Blackjack; Double Exposure = Face Up 21; Spanish Blackjack = Match Play 21; Super Fun 21 = Super 21.

Pan Poker Rules

pan-pokerHere are the rules of Pan Poker. The object of Pan poker is to be the 1st player to meld all 10 cards in their hand plus their last card drawn.

Pan Poker is played using 8 standard decks of playing cards with all spades ♠ removed from 1 of the decks and all 8’s, 9’s and 10’s are removed from all 8 decks, leaving 310 playing cards.

Cards rank in descending order: K, Q, J, 7, 6, 5, 4, 3, 2, A. The J and 7 rank as if the 8, 9 or 10 cards did not exist.

Game Play

  1. In Pan Poker 10 cards are dealt to each player, 1 at a time.
  2. Play starts with the winner of the last hand.
  3. In turn, players take the top card from the discard pile or the stock.
  4. Cards may only be drawn from the discard pile if that card was drawn from the stock by the previous player. When a card is drawn from the stock, that card must be melded or discarded.

  5. After drawing and before discarding, you may meld by playing sets or adding existing melds. Your drawn card must be played as part of a meld before any other cards can be melded.
  6. You end your turn by discarding a single card from your hand.
  7. If a player plays all their cards, the hand is over.


You may add cards to your melds if the meld character is maintained, i.e. Adding 1 card of the same rank to a suited or unsuited set. When increasing a meld you collect chips for additional Konditions met.


A meld can be split if added cards allow the meld to split and maintain it’s character. i.e. J, 7, 6, 5 may be split by adding a Q and a 4. If splitting of a meld creates a new Kondition then chips are collected for that Kondition.

You may also take a card from a meld to complete a new meld, provided the original meld’s character remains. i.e.: 7, 6, 5, 4 the 7 or 4 may be borrowed to complete a new meld.

Forcing Cards

If a discard plays in your meld on your turn, you must draw and meld the card.

Going Out

When a player melds all 11 cards, they collect all their Konditions, plus 2 chips from each player, plus the pot.

Next Hand

The winner of the last hand is first to act.

Pan Poker Game: Konditions

Certain melds in Pan poker are called Konditions. When melding a Kondition chips are immediately collected from all other players.

All 3’s, 5’s, and 7’s are called valle cards.

Valle card Konditions (set of 3 same ranked cards):

  1. Different suites collect 1 chip from each player.
  2. Same suit collects 2 chips from each player, 4 chips if the suite is Spades.
  3. 1 additional chip is collected for each card beyond the initial 3 cards, 2 chips if the suit is spades.

Non-Valle card Konditions:

  1. A set of 3 cards of a single suit collects 1 chip, 2 chips if the suit is spades.
  2. Another chip is collected for every additional card of the same suit that you receive after the initial 3 cards. Two chips are collected if the suit is spades.
  3. A run of three that starts with an Ace or ends with a Kingz: Example – 3, 2, A or K, Q, J. You will collect one chip or two chips if the suit is spades.



A run of any 3 or more cards of the same suit, For Example: Q♥J♥7♥ would be a valid “Sequence”.


3 or more cards of the same rank that are of only one suit, or of at least three different suits. For Example: 4♥4♥4♥ or 4♦4♣4♠.

Aces and Kings are an exception to this rule in that you only need 3 of them regardless of suit.

Once a valid meld is played, you may add single cards to the meld.

Spider Solitaire

Spider Solitaire became widely popular after Microsoft included it in their Windows 98 package. Spider is a particularly interesting version of solitaire because it involves the use of two decks of cards rather than the standard single deck common to many solitaire varieties.

Like most other solitaire games, the goal of Spider Solitaire is to remove all the cards out of the “tableau” by forming “runs” or sets of cards in a specific order.

How to Play Spider Solitaire

spider-solitaireTo play Spider Solitaire (without the aid of a computer) take two standard decks of 52 cards (Jokers removed) so that you have 104 cards in your stack. Deal a hand of Spider Solitaire by laying down ten rows of cards (the “tableau”) — the first four rows starting at the left side of the tableau contain six cards (each row has only the top card showing) and the last six rows contain five cards for a total of 104 cards (with ten showing “face up”). The other fifty cards become your “stock”.

Another reason for the popularity of Spider Solitaire is the player’s ability to change the game’s difficulty by changing the rules. Open ended games are always more fun and offer a more challenging pursuit for the player.
Because traditional Spider Solitaire is a difficult game (the number of cards increases the difficult considerably) the player has the option of playing with a limited number of suits. The standard suits to play Spider Solitaire with are Spades or Spades and Hearts together. This makes the game easier, though it requires more decks of cards to create the 104 card setup.

Once you’ve decided what difficulty level you want to play at, gathered your cards, and built the initial tableau, you should start building runs. The runs in Spider Solitaire move downward starting with the King to Ace (Kings high, Aces low). Because there are 104 cards and the runs are made up of thirteen cards, there will naturally be eight “foundations” where you place the runs when you’ve completed them. The game is won when you’ve built all eight foundations running with a King down through Ace.

All foundation building really happens in the tableau itself, similar to traditional solitaire — this means that the eight “foundation spots” won’t really be a big part of the game until you’re ready to drop a run into its home. Once a card is “exposed” (meaning it is face up) you can move it off of the end of a tableau into another game space if and only if this move forms part of a run. Remember that runs in Spider Solitaire are in descending order, so you can play a two on a three, or a Jack on a Queen, etc.

Spider Solitaire players are also allowed to move particular run as a unit onto another tableau column — but only if the two runs are of the same suit. This is why to make the game of Spider Solitaire easier, all it takes is limiting the number of suits in play.

Computer versions of Spider Solitaire automatically move runs into the appropriate foundation spot — if you’re playing along at home, you’ll need to sweep these runs into their proper spot as you go. The resulting empty spaces in the tableau can be filled up with any card you’d like, or another “run” off of another tableau column. Eventually, you will run out of moves (no matter how easy of a game you’re playing) and you should pull ten cards out of your stock, dealing another card to each of the tableau columns.

Just to make the game even more infuriating, you are required to fill an empty spot in the tableau before you deal out of the stock — often this means breaking up a run in progress just to move forward.

Spider Solitaire Variations

As mentioned earlier, there are plenty of variations in the game of Spider Solitaire. You can alter the number of decks used to play a longer game, or you can alter the suits in play for an easier or harder game. When you change the number of decks used, you’re playing either Gigantic Spider or some other superlative. When you alter the number of suits, you simply refer to these games by the number of suits in play — for instance, one suit, two suits, three suits, etc.

Spider Solitaire Strategy

A few strategy notes before you head off to play an exciting round of Spider Solitaire – don’t forget that moving a run off of the tableau into the foundation area will keep those cards completely out of play for the rest of the game. Also, when you have an empty space, you don’t have to instantly fill it with a card that you plan to use to build a run.

You can use that empty space to “cycle through” cards in the game in order to set yourself up for victory.
Spider Solitaire may have exploded in popularity after its inclusion in a version of Microsoft’s Windows operating system, but you don’t have to be running Windows to play. Stock up on additional decks of cards and try out this very adaptable game of Solitaire today.

I had written about Spider Solitaire in one of my previous posts. You should read it if you would like to see some more of the most popular versions of solitaire.

More Two Player Card Games

There are lots of card games for multiple players–poker just isn’t as much fun with less than four people. Games like cribbage require a board, complex rules, and a large number of players. Games of dominoes can be played with two people (I’m thinking of Moon and other games that are light on rules) but require a set of dominoes and have a pretty high learning curve.

What card games are good for just two players? Here are three of my favorite two-person card games that require little or no setup and very few people to play.


Sometimes called “War” or any number of other regional nicknames, Battle is the most basic two player card game.

To play Battle, shuffle a standard deck of cards and deal the whole deck face down. One half of the cards is dealt to one player, and half goes to the other. Do not look at your cards.

battle-card-gameBoth players then turn the top card over, face up, in the center of the table. Be sure to do this at the exact same time, otherwise there’s no tension in the game and its less like a true “battle”.

Compare the two cards. The player with the higher card “wins” the battle and collects both cards. The object of the game is to get all the cards in your stack, leaving your opponent with none.

How do you know who has won the battle? Number cards are lowest, meaning that 2 is the lowest card in the game. Face cards are the most valuable, and their order is Jack, Queen, King, and finally Ace, the most powerful card in the game.

A little bit of intrigue–what happens when two player’s cards tie? If you and your opponent both reveal a “2” for instance, this initiates a “war”. When a war starts, both players turn the top card from their stack, face down this time, and then turn another card face up. Whoever has the higher of this second set of revealed cards has won the war and takes the entire stack.

Repeat this until one player has the entire deck.

It is a simple game, but a great way to pass the time. You can play Battle mindlessly, waiting at the airport or during bad weather at a sporting event.


Speed, also known as “spit”, is a deceptively simple game that requires speed and dexterity as well as a lot of yelling and general rough-housing. The fast game play and “cutthroat” tactics required for Speed make it a favorite among young teenagers and older gamers alike.

Shuffle the cards and divide them equally among the two players — 26 cards apiece. Each player makes five “stock piles” of cards in front of them in a row. Each pile has a different number of cards — the first has one, the second has two, etc., until fifteen cards are laid out in five piles. The top card of each pile is laid face-up, as in solitaire.

This leaves each player with 11 cards in a face-down stack in front of the piles. Do not touch them!
Once both players have arranged their playing area the way they want, they yell “Speed!” and play begins. Frantically.

Play starts by laying down the top card from each player’s stack of 11 cards side by side between the stock piles. These are the “speed piles” that most of the play will utilize.

Now both players play simultaneously, and as fast as they want. The object of the game is to get rid of all of the cards in your stock piles on top of your speed piles. Remember that you can only use one hand and move one card at a time — just wouldn’t be fair if you could use all your limbs.

Your play options are to either:

  1. Play the face up card from the top of your stock pile onto either of the speed piles (if it is next in numerical sequence either up or down)
  2. Move a face up card from the top of a stock pile onto a now empty stock pile space creating a new area of play
    Game play ends when one player gets rid of their entire stock pile or if play gets “jammed”, meaning neither player has a move they can make.

Sounds complicated, but give it a go — you’ll pick up the nuances really quick.

Two Man Solitaire

Solitaire is normally a game for one person — but with two person solitaire you can work with someone to “win”.

The basic game play looks and feels just like traditional solitaire but there’s a pretty crucial difference — once the aces are put up on the tableaux, either solitaire player can play on top of them or move down any cards they need. Remember that both players still have to get all their cards up on the tableaux to “win”.

With two standard decks of cards, the players should sit facing each other and deal out a traditional hand of solitaire in front of them.

The first big difference in two man solitaire comes when aces come into play — players should place their aces face up in the table space between the two separate games.

The object of the game is to get all the cards of each suit in order on these ace foundations — that’s a series of cards starting with aces and ending with kings. In two man solitaire, either person can play on any one of these foundations, or borrow a card if it is needed.

Too many kids these days depend on electronic games to stave off boredom. I don’t want to sound like an old fogey, but “back in my day” if we complained about boredom, our parents put us to work. Avoid doing yard chores by grabbing a deck of cards. Playing a game of cards doesn’t require a fancy setup or multiple players. Any time you have a standard deck of cards and a friend or two you can kill time the old-fashioned way — just you, your buddies, and a card game.

If you would like to see more 2 player card games, check out this previous post.

Spades Rules

Spades is a highly popular American card game invented in the 1930s. Rare outside of the United States until the mid-1990s, with the advent of the Internet and online gaming the popularity of Spades has spread worldwide. This is an excellent game for spending a night with a small group of friends.

Spades is a plain-trick based game where the suit of spades is always trump. One usually plays Spades with four partnered players, but there are also variations for two, three, and six players. Grab a deck of cards and some friends and follow these Spades rules for a guaranteed night of fun.

Spades for four players

Place the four players in partnerships of two. The partners should sit opposite of each other. Dealing and play both run clockwise. After establishing partnerships, all you need is a standard deck of 52 cards. The cards rank from highest to lowest with aces being high in each suit.

  1. First, deal – Choose the first dealer at random. You can use a roll of the dice to do this. The deal should then run clockwise. Shuffle the cards well and deal one card at a time, starting with the player to the left of the dealer, until you’ve dealt out all cards in the deck. Everyone should have 13 cards at this point.
  2. Then, bid – All four players in Spades must bid a number of tricks. Each team will combine together the bids of their two partners. The combined total of the two partners represents the number of tricks that team must win in order to score.

spadesBidding continues clockwise around the table until everyone has bid a number. Spades rules allow players to bid any number from zero to thirteen. Unlike other games, such as Poker, that also involve bidding, each bid is not required to be higher than the last, and players may pass if they wish.

There is only one round of bidding in Spades, and players cannot be change or take back their bids once they make them. A Nil bid is a bid of zero tricks. When a player bids Nil this announces that they will not win any tricks. The player will win an extra bonus for this if they succeed, but will also earn a penalty if they fail.

The team then must win the number of tricks bid by the Nil bidder’s partner. If a player doesn’t want to try to win the Nil bonus (or avoid the Nil penalty) then they must bid an amount of at least one.

If you’re feeling especially confident, you might try for a bid of Blind Nil. A Blind Nil is bidding zero before you actually look at the cards in your hand. After everyone has made a bid, each player may then exchange two cards with their partner. This is done by having the player discard two cards face down in the center of the table.

Their partner then picks up the discarded cards and discards two of their own cards in exchange. House rules usually state that a Blind Nil is only biddable by a player when their team is losing by about 100 points.

A Double Blind Nil is possible if both team members bid a Blind Nil. If the team is successful at a Double Blind Nil, they win the game outright.

Next, play the hand

The player seated to the dealer’s left can lead with any card but a spade to the first trick. Then, going clockwise, each player must in turn follow suit if they can. If they are unable to follow suit, the player can then play a card of any suit.

The highest ranked spade played automatically wins any trick containing a spade. If no one plays a spade, the highest card of the suit led wins the trick. The winner of each trick leads to the next one. No player may lead with a spade until either a player has played a spade (on the lead of another suit), or the leader has nothing but spades left in their hand.

Keeping Score

Designate one of the players as the scorekeeper before beginning play. The scorekeeper should then write all the bids down, so that during play (and afterwards, when the score is tallied) all the information about bids is available to every player.

When the hand is finished, the scorekeeper should record each player’s score next to their bids. It’s advisable to keep a running tally of the scores as this allows players to easily see everyone’s total points earned.
The team that takes at least as many tricks as their bid called for receives a score equal to 10 times the initial bid. Additional tricks, called overtricks, or “bags,” are worth one extra point.

A team that, over several deals, gains ten or more bags will have 100 points deducted from their score. Any bags beyond those ten carry over to the next round of overtricks. Therefore, if a team reaches twenty overtricks they lose another 100 points.

If a team doesn’t successfully make their bid, they lose 10 points for each trick they bid.

If a bid of Nil is successful, then the Nil bidder’s team goes on to receive 100 points, in addition to the points won (or lost) by the partner of the Nil bidder for tricks made.

If a Nil bid fails and the bidder takes at least one trick, then the bidder’s team loses 100 points. The team, however, still gains the points earned for the partner’s bid. When a Nil bidder fails, the tricks won by the Nil bidder don’t count towards making the partner’s bid, but do count as bags for the team.

A Blind Nil bid, if successful, scores twice as many points for the team as an ordinary Nil. So, add 200 points if the bid is successful, but subtract 200 if the bid fails. This makes a Blind Nil bid a highly risky, yet exciting, undertaking.

The team who reaches 500 points first wins the game. If both teams reach 500 points in a single deal, the side with the higher score automatically wins.